camera.getPicture
Takes a photo using the camera, or retrieves a photo from the device's
image gallery. The image is passed to the success callback as a
base64-encoded String
, or as the URI for the image file. The method
itself returns a [CameraPopoverHandle](parameter/CameraPopoverHandle.html)
object that can be used to
reposition the file selection popover.
navigator.camera.getPicture( cameraSuccess, cameraError, [ cameraOptions ] );
Description
The camera.getPicture
function opens the device's default camera
application that allows users to snap pictures. This behavior occurs
by default, when [Camera](camera.html).sourceType
equals
[Camera](camera.html).PictureSourceType.CAMERA
. Once the user snaps the photo, the
camera application closes and the application is restored.
If [Camera](camera.html).sourceType
is [Camera](camera.html).PictureSourceType.PHOTOLIBRARY
or
[Camera](camera.html).PictureSourceType.SAVEDPHOTOALBUM
, then a dialog displays
that allows users to select an existing image. The
camera.getPicture
function returns a [CameraPopoverHandle](parameter/CameraPopoverHandle.html)
object,
which can be used to reposition the image selection dialog, for
example, when the device orientation changes.
The return value is sent to the [cameraSuccess](parameter/cameraSuccess.html)
callback function, in
one of the following formats, depending on the specified
[cameraOptions](parameter/cameraOptions.html)
:
-
A
String
containing the base64-encoded photo image. -
A
String
representing the image file location on local storage (default).
You can do whatever you want with the encoded image or URI, for example:
-
Render the image in an
<img>
tag, as in the example below -
Save the data locally (
LocalStorage
, Lawnchair, etc.) -
Post the data to a remote server
NOTE: Photo resolution on newer devices is quite good. Photos
selected from the device's gallery are not downscaled to a lower
quality, even if a quality
parameter is specified. To avoid common
memory problems, set [Camera](camera.html).destinationType
to FILE_URI
rather
than DATA_URL
.
Supported Platforms
- Android
- BlackBerry WebWorks (OS 5.0 and higher)
- iOS
- Tizen
- Windows Phone 7 and 8
- Windows 8
Android Quirks
Android uses intents to launch the camera activity on the device to capture images, and on phones with low memory, the Cordova activity may be killed. In this scenario, the image may not appear when the cordova activity is restored.
iOS Quirks
Including a JavaScript alert()
in either of the callback functions
can cause problems. Wrap the alert within a setTimeout()
to allow
the iOS image picker or popover to fully close before the alert
displays:
setTimeout(function() {
// do your thing here!
}, 0);
Windows Phone 7 Quirks
Invoking the native camera application while your device is connected via Zune does not work, and triggers an error callback.
Tizen Quirks
Tizen only supports a destinationType
of
[Camera](camera.html).DestinationType.FILE_URI
and a sourceType
of
[Camera](camera.html).PictureSourceType.PHOTOLIBRARY
.
Quick Example
Take a photo and retrieve it as a base64-encoded image:
navigator.camera.getPicture(onSuccess, onFail, { quality: 50,
destinationType: Camera.DestinationType.DATA_URL
});
function onSuccess(imageData) {
var image = document.getElementById('myImage');
image.src = "data:image/jpeg;base64," + imageData;
}
function onFail(message) {
alert('Failed because: ' + message);
}
Take a photo and retrieve the image's file location:
navigator.camera.getPicture(onSuccess, onFail, { quality: 50,
destinationType: Camera.DestinationType.FILE_URI });
function onSuccess(imageURI) {
var image = document.getElementById('myImage');
image.src = imageURI;
}
function onFail(message) {
alert('Failed because: ' + message);
}
Full Example
<!DOCTYPE html>
<html>
<head>
<title>Capture Photo</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
var pictureSource; // picture source
var destinationType; // sets the format of returned value
// Wait for device API libraries to load
//
document.addEventListener("deviceready",onDeviceReady,false);
// device APIs are available
//
function onDeviceReady() {
pictureSource=navigator.camera.PictureSourceType;
destinationType=navigator.camera.DestinationType;
}
// Called when a photo is successfully retrieved
//
function onPhotoDataSuccess(imageData) {
// Uncomment to view the base64-encoded image data
// console.log(imageData);
// Get image handle
//
var smallImage = document.getElementById('smallImage');
// Unhide image elements
//
smallImage.style.display = 'block';
// Show the captured photo
// The inline CSS rules are used to resize the image
//
smallImage.src = "data:image/jpeg;base64," + imageData;
}
// Called when a photo is successfully retrieved
//
function onPhotoURISuccess(imageURI) {
// Uncomment to view the image file URI
// console.log(imageURI);
// Get image handle
//
var largeImage = document.getElementById('largeImage');
// Unhide image elements
//
largeImage.style.display = 'block';
// Show the captured photo
// The inline CSS rules are used to resize the image
//
largeImage.src = imageURI;
}
// A button will call this function
//
function capturePhoto() {
// Take picture using device camera and retrieve image as base64-encoded string
navigator.camera.getPicture(onPhotoDataSuccess, onFail, { quality: 50,
destinationType: destinationType.DATA_URL });
}
// A button will call this function
//
function capturePhotoEdit() {
// Take picture using device camera, allow edit, and retrieve image as base64-encoded string
navigator.camera.getPicture(onPhotoDataSuccess, onFail, { quality: 20, allowEdit: true,
destinationType: destinationType.DATA_URL });
}
// A button will call this function
//
function getPhoto(source) {
// Retrieve image file location from specified source
navigator.camera.getPicture(onPhotoURISuccess, onFail, { quality: 50,
destinationType: destinationType.FILE_URI,
sourceType: source });
}
// Called if something bad happens.
//
function onFail(message) {
alert('Failed because: ' + message);
}
</script>
</head>
<body>
<button onclick="capturePhoto();">Capture Photo</button> <br>
<button onclick="capturePhotoEdit();">Capture Editable Photo</button> <br>
<button onclick="getPhoto(pictureSource.PHOTOLIBRARY);">From Photo Library</button><br>
<button onclick="getPhoto(pictureSource.SAVEDPHOTOALBUM);">From Photo Album</button><br>
<img style="display:none;width:60px;height:60px;" id="smallImage" src="" />
<img style="display:none;" id="largeImage" src="" />
</body>
</html>