capture.captureAudio
Start the audio recorder application and return information about captured audio clip files.
navigator.device.capture.captureAudio(
CaptureCB captureSuccess, CaptureErrorCB captureError, [CaptureAudioOptions options]
);
Description
Starts an asynchronous operation to capture audio recordings using the device's default audio recording application. The operation allows the device user to capture multiple recordings in a single session.
The capture operation ends when either the user exits the audio
recording application, or the maximum number of recordings specified
by [CaptureAudioOptions](captureAudioOptions.html).limit
is reached. If no limit
parameter
value is specified, it defaults to one (1), and the capture operation
terminates after the user records a single audio clip.
When the capture operation finishes, the CaptureCallback
executes
with an array of [MediaFile](MediaFile.html)
objects describing each captured audio
clip file. If the user terminates the operation before an audio clip
is captured, the CaptureErrorCallback
executes with a [CaptureError](CaptureError.html)
object, featuring the [CaptureError](CaptureError.html).CAPTURE_NO_MEDIA_FILES
error
code.
Supported Platforms
- Amazon Fire OS
- Android
- BlackBerry WebWorks 5.0+
- iOS
- Windows Phone 7 and 8
- Windows 8
Quick Example
// capture callback
var captureSuccess = function(mediaFiles) {
var i, path, len;
for (i = 0, len = mediaFiles.length; i < len; i += 1) {
path = mediaFiles[i].fullPath;
// do something interesting with the file
}
};
// capture error callback
var captureError = function(error) {
navigator.notification.alert('Error code: ' + error.code, null, 'Capture Error');
};
// start audio capture
navigator.device.capture.captureAudio(captureSuccess, captureError, {limit:2});
Full Example
<!DOCTYPE html>
<html>
<head>
<title>Capture Audio</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8" src="json2.js"></script>
<script type="text/javascript" charset="utf-8">
// Called when capture operation is finished
//
function captureSuccess(mediaFiles) {
var i, len;
for (i = 0, len = mediaFiles.length; i < len; i += 1) {
uploadFile(mediaFiles[i]);
}
}
// Called if something bad happens.
//
function captureError(error) {
var msg = 'An error occurred during capture: ' + error.code;
navigator.notification.alert(msg, null, 'Uh oh!');
}
// A button will call this function
//
function captureAudio() {
// Launch device audio recording application,
// allowing user to capture up to 2 audio clips
navigator.device.capture.captureAudio(captureSuccess, captureError, {limit: 2});
}
// Upload files to server
function uploadFile(mediaFile) {
var ft = new FileTransfer(),
path = mediaFile.fullPath,
name = mediaFile.name;
ft.upload(path,
"http://my.domain.com/upload.php",
function(result) {
console.log('Upload success: ' + result.responseCode);
console.log(result.bytesSent + ' bytes sent');
},
function(error) {
console.log('Error uploading file ' + path + ': ' + error.code);
},
{ fileName: name });
}
</script>
</head>
<body>
<button onclick="captureAudio();">Capture Audio</button> <br>
</body>
</html>
BlackBerry WebWorks Quirks
- Cordova for BlackBerry WebWorks attempts to launch the Voice Notes Recorder application, provided by RIM, to capture audio recordings. The app receives a
[CaptureError](CaptureError.html).CAPTURE_NOT_SUPPORTED
error code if the application is not installed on the device.
iOS Quirks
- iOS does not have a default audio recording application, so a simple user interface is provided.
Windows Phone 7 and 8 Quirks
- Windows Phone 7 does not have a default audio recording application, so a simple user interface is provided.