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            media.startRecord
Starts recording an audio file.
media.startRecord();
Description
The media.startRecord method executes synchronously, starts a
recording for an audio file.
Supported Platforms
- Android
- BlackBerry WebWorks 5.0+
- iOS
- Windows Phone 7 and 8
- Windows 8
Quick Example
// Record audio
//
function recordAudio() {
    var src = "myrecording.mp3";
    var mediaRec = new Media(src,
        // success callback
        function() {
            console.log("recordAudio():Audio Success");
        },
        // error callback
        function(err) {
            console.log("recordAudio():Audio Error: "+ err.code);
        });
    // Record audio
    mediaRec.startRecord();
}
Full Example
<!DOCTYPE html>
<html>
  <head>
    <title>Device Properties Example</title>
    <script type="text/javascript" charset="utf-8" src="cordova.js"></script>
    <script type="text/javascript" charset="utf-8">
    // Wait for device API libraries to load
    //
    document.addEventListener("deviceready", onDeviceReady, false);
    // Record audio
    //
    function recordAudio() {
        var src = "myrecording.amr";
        var mediaRec = new Media(src, onSuccess, onError);
        // Record audio
        mediaRec.startRecord();
        // Stop recording after 10 sec
        var recTime = 0;
        var recInterval = setInterval(function() {
            recTime = recTime + 1;
            setAudioPosition(recTime + " sec");
            if (recTime >= 10) {
                clearInterval(recInterval);
                mediaRec.stopRecord();
            }
        }, 1000);
    }
    // device APIs are available
    //
    function onDeviceReady() {
        recordAudio();
    }
    // onSuccess Callback
    //
    function onSuccess() {
        console.log("recordAudio():Audio Success");
    }
    // onError Callback
    //
    function onError(error) {
        alert('code: '    + error.code    + '\n' +
              'message: ' + error.message + '\n');
    }
    // Set audio position
    //
    function setAudioPosition(position) {
        document.getElementById('audio_position').innerHTML = position;
    }
    </script>
  </head>
  <body>
    <p id="media">Recording audio...</p>
    <p id="audio_position"></p>
  </body>
</html>
Android Quirks
- Android devices record audio in Adaptive Multi-Rate format. The specified file should end with a .amr extension.
BlackBerry WebWorks Quirks
- BlackBerry devices record audio in Adaptive Multi-Rate format. The specified file must end with a .amr extension.
iOS Quirks
- 
    iOS only records to files of type .wav and returns an error if the file name extension is not correct. 
- 
    If a full path is not provided, the recording is placed in the application's documents/tmpdirectory. This can be accessed via the[File](../file/fileobj/fileobj.html)API using[LocalFileSystem](../file/localfilesystem/localfilesystem.html).TEMPORARY. Any subdirectory specified at record time must already exist.
- 
    Files can be recorded and played back using the documents URI: var myMedia = new Media("documents://beer.mp3")
Tizen Quirks
- Not supported on Tizen devices.