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FileReader
FileReader is an object that allows one to read a file.
Properties
- readyState: One of the three states the reader can be in EMPTY, LOADING or DONE.
- result: The contents of the file that has been read. (DOMString)
- error: An object containing errors. (FileError)
- onloadstart: Called when the read starts. . (Function)
- onprogress: Called while reading the file, reports progress (progess.loaded/progress.total). (Function) -NOT SUPPORTED
- onload: Called when the read has successfully completed. (Function)
- onabort: Called when the read has been aborted. For instance, by invoking the abort() method. (Function)
- onerror: Called when the read has failed. (Function)
- onloadend: Called when the request has completed (either in success or failure). (Function)
Methods
- abort: Aborts reading file.
- readAsDataURL: Read file and return data as a base64 encoded data url.
- readAsText: Reads text file.
- readAsBinaryString: Reads file as binary and returns a binary string.
- readAsArrayBuffer: Reads file as an ArrayBuffer.
Details
The FileReader
object is a way to read files from the devices file system. Files can be read as text or as a base64 data encoded string. Users register their own event listeners to receive the loadstart, progress, load, loadend, error and abort events.
Supported Platforms
- Android
- BlackBerry WebWorks (OS 5.0 and higher)
- iOS
- Windows Phone 7 and 8
- Windows 8
Read As Data URL
Parameters:
- file - the file object to read
Quick Example
function win(file) {
var reader = new FileReader();
reader.onloadend = function(evt) {
console.log("read success");
console.log(evt.target.result);
};
reader.readAsDataURL(file);
};
var fail = function(evt) {
console.log(error.code);
};
entry.file(win, fail);
Read As Text
Parameters:
- file - the file object to read
- encoding - the encoding to use to encode the file's content. Default is UTF8.
Quick Example
function win(file) {
var reader = new FileReader();
reader.onloadend = function(evt) {
console.log("read success");
console.log(evt.target.result);
};
reader.readAsText(file);
};
var fail = function(evt) {
console.log(error.code);
};
entry.file(win, fail);
Abort Quick Example
function win(file) {
var reader = new FileReader();
reader.onloadend = function(evt) {
console.log("read success");
console.log(evt.target.result);
};
reader.readAsText(file);
reader.abort();
};
function fail(error) {
console.log(error.code);
}
entry.file(win, fail);
Full Example
<!DOCTYPE html>
<html>
<head>
<title>FileReader Example</title>
<script type="text/javascript" charset="utf-8" src="cordova-x.x.x.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for Cordova to load
//
function onLoad() {
document.addEventListener("deviceready", onDeviceReady, false);
}
// Cordova is ready
//
function onDeviceReady() {
window.requestFileSystem([LocalFileSystem](../localfilesystem/localfilesystem.html).PERSISTENT, 0, gotFS, fail);
}
function gotFS(fileSystem) {
fileSystem.root.getFile("readme.txt", null, gotFileEntry, fail);
}
function gotFileEntry(fileEntry) {
fileEntry.file(gotFile, fail);
}
function gotFile(file){
readDataUrl(file);
readAsText(file);
}
function readDataUrl(file) {
var reader = new FileReader();
reader.onloadend = function(evt) {
console.log("Read as data URL");
console.log(evt.target.result);
};
reader.readAsDataURL(file);
}
function readAsText(file) {
var reader = new FileReader();
reader.onloadend = function(evt) {
console.log("Read as text");
console.log(evt.target.result);
};
reader.readAsText(file);
}
function fail(evt) {
console.log(evt.target.error.code);
}
</script>
</head>
<body>
<h1>Example</h1>
<p>Read File</p>
</body>
</html>
iOS Quirks
- encoding parameter is not supported, UTF8 encoding is always used.
Read As Binary String
Currently supported on iOS and Android only.
Parameters:
- file - the file object to read
Quick Example
function win(file) {
var reader = new FileReader();
reader.onloadend = function(evt) {
console.log("read success");
console.log(evt.target.result);
};
reader.readAsBinaryString(file);
};
var fail = function(evt) {
console.log(error.code);
};
entry.file(win, fail);
Read As Array Buffer
Currently supported on iOS and Android only.
Parameters:
- file - the file object to read
Quick Example
function win(file) {
var reader = new FileReader();
reader.onloadend = function(evt) {
console.log("read success");
console.log(new Uint8Array(evt.target.result));
};
reader.readAsArrayBuffer(file);
};
var fail = function(evt) {
console.log(error.code);
};
entry.file(win, fail);